Mobile-first app & game studio

We make apps people love to tap.

Mobile games and consumer apps for iOS and Android — bouncy, fast, and fun to use. Plus the web platforms and backends that keep them running.

  • iOS & Android
  • Games & apps
  • Web & SaaS
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What we make

Three things. Done with a grin.

Mobile is where we live. Web and backends make sure it all holds together.

Our favorite

Mobile Apps & Games

iOS and Android apps that feel great in the hand. Smooth 60fps, offline-friendly, store-ready. Native Swift and Kotlin, or Flutter and React Native when it fits.

iOS · Android · Swift · Kotlin · Flutter · Unity

Web Platforms

Fast, friendly web apps, dashboards and marketplaces. Looks sharp on any screen, loads in a blink, plays nice with search engines.

TypeScript · React · Next.js · Vite · Edge

SaaS Backends

The engine room: accounts, subscriptions, push, analytics, multi-tenant APIs. Boring in the best way — it just works, and it scales.

Node · PostgreSQL · Auth · Billing · Kubernetes

How a project levels up

Four levels. No boss fights.

Short rounds, visible progress, a playable build every week.

  1. Level 1

    Spark

    We sit down, hear the idea, and sketch who it is for and what “done” looks like.

  2. Level 2

    Shape

    Flows, screens and a tappable prototype. You hold it before we build it.

  3. Level 3

    Build

    Weekly builds on your phone. Tests on autopilot. No slide decks, just the real thing.

  4. Level 4

    Launch

    App Store, Google Play, cloud. Then we watch the numbers and keep leveling up.

Toolbox

Our toys. Picked per project, not per trend.

  • Swift
  • Kotlin
  • Flutter
  • React Native
  • Unity
  • SwiftUI
  • Jetpack Compose
  • TypeScript
  • React
  • Next.js
  • Vite
  • Node
  • PostgreSQL
  • Redis
  • Firebase
  • Supabase
  • Cloudflare
  • Kubernetes
  • Terraform
  • Three.js

Say hi

Got an idea? Let’s play.

Drop us a note and we reply within one business day. Or email us straight away:

hello@cimbil.com

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